Top 5 Powerful Ground Troops in Clash of Clans

The Electro Titan is one of the most powerful ground troops in Clash of Clans, unlocked at level 16 Barracks

Credits- Clash of Clans
By Naman Alok | Mar 24, 2024 | 3 Min Read follow icon Follow Us

Clash of Clans is a popular online game since its launch, it is famous for its unique style of gameplay like upgrading every resource from time to time, attacking different bases and looting their resources. People give a few years of life to upgrade their Town Hall Max as it meets their satisfaction level. Players are very frustrated because they have no loot to upgrade their resources, and no proper troops information. So this is the main reason why they lose the battle against the opponent. Even I lost the war against the opponent when I was new to the game. In this article we will talk about the top 5 most powerful ground troops that will help you in attack.

5 most powerful ground troops in Clash of Clans

5. Electro Titans 

Credits- Clash of Clans

The Electro Titan is one of the most powerful ground troops in Clash of Clans, unlocked at level 16 Barracks, which requires Town Hall 14. The Electro Titan is like a tanker in the army, it can soak up a lot of damage and his aura damages opposing troops without touching him. She is famous for his high hitpoints and constant aura damage to enemies, she has no favourite target. He is very vulnerable to high-damage defenses like single-target Inferno Tower and Monolith.

  • Hitpoints: 7200
  • Damage: 180
  • Housing Space: 32

4. Root Rider

Credits- Clash of Clans

Root Rider is a newly introduced troop in Clash of Clans, which is unlocked at Barracks level 17. Root Rider has a unique attack style, it can catch defenses with roots, as its favorite targets are defenses. It even has high hitpoints like Electro Titan which is a plus point for it. It can help other troops against high damage defenses like single-target Inferno Tower and Monolith.

  • Hitpoints: 6650
  • Damage: 210
  • Housing Space: 20

3. Witch

Credits- Clash of Clans

The Witch is a troop in the game that attacks from a distance and can hurt multiple enemies at once. You can get her when you upgrade the Dark Barracks and reach Town Hall level 9. She shoots blue stuff at her targets and can bring back Skeletons from previous fights to help. But she’s not very tough, so it is best to keep her safe and let her attack from afar. It is a good idea to have a couple of Witches in your group when you are attacking. The Skeletons can distract enemies and help deal more damage.

  • Hitpoints: 480
  • Damage: 180
  • Housing Space: 12

4. Yeti

Credits- Clash of Clans

The Yeti is a strong troop in the game. You can get it when you upgrade your Barracks to level 14 and reach Town Hall level 12. Yetis are tougher than many other troops and can deal a lot of damage. When you send a Yeti into battle, it brings along some little Yetis called Yetimites. Every time the Yeti gets hit hard, it can make more Yetimites. When the big Yeti is defeated, it lets out any remaining Yetimites.

Yetis are great for leading your main army in battles. The little Yetimites they bring along are tough too. They can distract enemy defenses, jump over walls and wreck enemy defenses, it easier for your main troops to attack.

  • Hitpoints: 2900
  • Damage: 230
  • Housing Space: 18

5. Ice Golem

Credits- Clash of Clans

The Ice Golem is a troop you can use in the game. You unlock it when you upgrade your Dark Barracks to level 8 and reach Town Hall level 11. Ice Golems are really tough and can take a lot of hits from enemies. They don’t do much damage themselves but they have a special power. when they hit something, they slow it down by half for a few seconds. When an Ice Golem gets destroyed, it freezes everything nearby for a short time, stopping them from moving or attacking.

They are great for soaking up damage from enemy defenses because they can take a beating and they don’t take up much space, but their freezing ability can give your other troops a chance to take out important enemy buildings without getting attacked back as much.

  • Hitpoints: 3400
  • Damage: 40
  • Housing Space: 12

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