No Rest for the Wicked's First Two Patches: Performance Improvements, Balancing Changes, and Bug Fixes

The first patch, which just came out, deals with different problems players were having with balance in the game.

Credits- r/Games on Reddit
By Naman Alok | Apr 21, 2024 | 3 Min Read follow icon Follow Us

No Rest for the Wicked just got better. Moon Studios fixed some issues in their game by releasing two patches. These patches make the game fairer and smoother to play. The first patch, which came out not long ago, improved the game’s balance. The second patch just released and boosts the game’s performance. Players had trouble with both before but now things are looking up. These patches make playing the game a lot more enjoyable. Let’s take a look at what they did in each one.

Important Fixes in the First Patch and Second Patch

The first patch, which just came out, deals with different problems players were having with balance in the game. It is now less expensive to repair items and use stamina, falls do less damage, and finding essential items to advance the game is now simpler. These are just a few of the major improvements that have been made.

The second patch is all about making the game run smoother and fixing common problems. Lots of players were having trouble with how the game was running, so this update tries to make things better. They made tools last longer, changed the loot you find, and improved combat to make the game more fun to play.

Comprehensive Patch Notes

Here’s a breakdown of the complete patch notes for the latest update:

Patch Notes – Early Access Hotfix 1

Balance Changes:

• Reduced Durability Damage Taken

• Reduced Repair Costs

• Increased Drop Rate on Repair Powders

• Reduced Stamina Costs

• Reduced Fall Damage Curve

• Reduced cost of Horseshoe Crab and food that includes Horseshoe Crab

• Balance update for the Cerim Crucible boss

• Changed Corpse-Smeared Blade starting from Tier 2 to Tier 1

Loot Changes:

• Introduced more Weapons into Fillmore’s Pre-Sacrament Loot Table

• Reduced Drop Rate of Fallen Embers


• Fixed crash that could occur when quitting out to the main menu

Bug Fixes:

• Improved inventory navigation

• Fixed jump at Potion Seller Cave so you can’t miss the jump when executed correctly

• Blocked off an out of bounds area of Nameless Pass

• Removed lingering dev tools

Patch Notes – Early Access Hotfix 2

 Performance Improvements:

• Improved overall rendering performance

• Additional optimizations in Balanced and Performance Quality Modes

• Improved overall performance of Visual Effects and Fog

• Improved performance on the Ship Prologue

• Additional smaller performance improvements

Balance Changes:

• Increased Durability on tools:

     • Tier 1 – 100 Durability

     • Tier 2 – 125 Durability

     • Tier 3 – 150 Durability

• Nerfed Silver Ring’s enchantment and buffed base stats

• Buffed Riven Twins Boss by removing stagger on parry

Loot Changes:

• Moved Water Channel key to a chest in the Black Trench while we investigate Plague Leader not spawning for certain players

• Adjusted Food costs to be more balanced in terms of cost to health gained

• Improved drops for Clay and other rocks at Dig Spots

• Introduced fishing rods to Whittacker’s loot table

Crafting Changes:

• Added Tool crafting at Crafting Tables

Area Changes:

• Improved critter spawns (such as Deer) in some areas

• Improved enemy spawning in Nameless Pass

• Added a few more loot spawn locations in Nameless Pass

• Polished art and climbables for Mariner’s Keep

Combat Improvements:

• Adjusted Wolf and Plague Wolf targeting to remove aggressive rotation

• Improved Audio for Riven Twins Boss

Bug Fixes:

• Fixed missing text in Chinese (Simplified & Traditional)

• Fixed certain interaction texts appearing in the wrong language

• Improved clarity for Filmore’s free repairs till you reach Sacrament

• Fixed Map not showing area names on hover

• Fixed enemies becoming kaijus (visually)

• Fixed Echo Knight Boss AoE damage zone not matching visual effects

• Fixed Shinies and Chests visually pulling a disappearing act in sewers

• Fixed deleted chests not dropping loot bags when inventory is full

• Removed the chest roasting over an open Campfire in Nameless Pass

• Fixed rain sounds from occasionally appearing in the Phalen Church cinematic

• Fixed Terms of Service and Privacy Policy screens so they appear correctly in all languages

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