Elden Ring: Most overpowered sorceries in the game

Elden Ring has a huge list of sorceries for players to try out throughout their gameplay.

credit: Elden Ring
By Rohit Kohli | Apr 18, 2022 | 2 Min Read follow icon Follow Us

Elden Ring has a huge list of sorceries for players to try out throughout their gameplay. As a result, the variety and potential of playing a sorcerer in Elden Ring are endless. While some of the sorceries can come in handy to deal with sustained damage, others are used to obliterate bosses with one hit.

It is ultimately onto users how they want to build their character, as each sorcery requires a specific path to be followed to be used efficiently. Despite the variety, there is no doubt that players would still like to obtain the ones considered overpowered.

Comet Azur

Comet Azur is the premier heavy DPS spell that all players should have in their inventory. This spell is important for one-shot builds most mages use in Elden Ring. The FP cost for this spell is huge and isn’t sustainable even for mages. Hence it is important to carry a flask of wondrous physick with the cerulean hidden tear as one of the primary components for optimal usage.

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Loretta’s Greatbow

It is another great spell in the game and is probably the best for players to shoot from horseback. The spell has a huge range and accuracy, which means it can snipe bosses from far away.

Besides, the damage it deals is also great for use in end-game content. The only drawback of this spell is that it requires a good setup as its cast time is long, and players might get interrupted by hyper-aggressive bosses.

Ranni’s Dark Moon

This is sorcery that players should always have in the game. When used, players will release a dark moon that can inflict frostbite and reduce magic damage negation on a target by 30%.

It means that the damage it will deal to a target is absurd. This spell also has a long casting time and can be interrupted by boss attacks. It also needs 62 FP to cast and 68 intelligence to wield, which makes it a proper end-game spell.

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