With the previous patch 3.4b, Wild Rift developers brought some minor changes to the game. This update had no nerfs, and made very little impact on the meta. As for the latest Wild Rift patch 3.5, this update brings a new game mode and two new champions — Aatrox and Kayn. The update also brings several gameplay changes such as a huge Jungle update.
In this article, we will discuss everything coming with Wild Rift 3.5:
Wild Rift patch 3.5 champion changes
Ezreal
Mystic Shot (1)
- Base Damage: 20/55/90/125 → 30/65/100/135
Irelia
Bladesurge (1)
- Dash no longer follows enemy Flashes and similar effects.
Janna
Howling Gale (1)
- Bonus damage per second charged: 20/25/30/35 + 15% Ability Power → 15/20/25/30 + 15% Ability Power
Zephyr (2)
- Passive movement speed bonus: 6/8/10/12% → 6/7/8/9%
Kassadin
Base stats
Force Pulse (3)
- After 6 spells are cast nearby, 60% Damage amplification → 40% Damage amplification
Lux
Prismatic Barrier (2)
- Shield: 50/70/90/110 + 20% Ability Power → 40/70/100/130 + 15% Ability Power
- Double shield: 100/140/180/220 + 40% Ability Power → 80/140/200/260 + 30% Ability Power
Final Spark (4)
- Ability Power ratio: 85% → 75%
Rakan
Gleaming Quill (1)
- Range: 700/800/900/1000 → 800
- Base damage: 70/130/190/250 → 80/140/200/260
Senna
Last Embrace (2)
- Damage: 70/130/190/250 → 90/155/220/285
Curse of the Black Mist (3)
- Cooldown: 26/24/22/20 → 22/20/18/16
Seraphine
Base Stats
- Base mana regeneration: 12 → 16
Shen
Twilight Assault (1)
- [NEW] Bonus damage will apply at 50% effect to attack splash damage.
Ziggs
Base stats
- Base mana: 435 → 460
- Base mana regeneration: 12 → 16
Vex
Looming Darkness (3)
- Cooldown: 12s → 13s
- Mana cost: 70/80/90/100 → 80/90/100/110
Yone
Spirit Cleave (2)
- Base damage: 20/30/40/50 → 10/20/30/40
Soul Unbound (3)
- Cooldown: 20/17/14/11s → 20/18/16/14s
Wild Rift patch 3.5 gameplay changes
Items
[New] Horizon Focus
Build Path:
- Fiendish Codex + Haunting Guise + 700g
- Total Cost: 2800g
Stats:
- 80 Ability Power
- 150 Health
- 15 Haste
Passive – Hypershot:
- When a non-targeted ability hits a champion at least 500 range away*, it applies one stack, and when you immobilize a champion, add 2 stacks.
- Stacks last for 5 seconds.
- After reaching 3 stacks, consume the stacks to deal 80 + 20% Ability Power magic damage and apply another stack.
[New] Lord Dominik’s Regard
Build path:
- Last Whisper (1100g) + Cloak of Agility (1000g) + 1000g
- Total cost: 3100g
Stats:
- 35 Attack Damage
- 25% Crit chance
Passive – Last Whisper:
- 16 – 30% Armor Penetration
Passive – Adrenaline:
- Your first attack on a champion after being out of combat with champions has 80% increased Attack Speed.
Also Read: GTA 6: Release date, map, platforms, and other details
New Runes
Champion rune replaced by [new] Sudden Impact
[New] Domination: Sudden Impact:
After exiting stealth or using a dash, leap, blink or teleport effect, damaging an enemy champion grants 10 Armor Penetration and 10 Magic penetration for 3 seconds (4 second cooldown).
Rune changes
[Reworked] Inspiration: Pathfinder
[New] Effect:
- Gain 20 bonus movement speed in the river. When in the river while out of combat, restore 0.6% missing health or 0.6% missing mana (based on the lowest value) every 1 seconds and gain an additional 10 bonus movement speed.
[Reworked] Inspiration: Phase Rush
Effect: Hitting champions 3 times with separate attacks or abilities within 3 seconds,
- Grants: (Melee 40% − 60% / Ranged 30% − 50%) Movement speed and 75% Slow resistance → (Melee 40% − 60% / Ranged 30% − 50%) Movement speed, 10 Ability Haste and reduces and reduces your current basic ability cooldowns by 20%.
- Duration: 3 seconds
- Cooldown: 12 seconds
Domination: Brutal
- On-hit adaptive damage: 7 – 14 → 12 – 19
Domination: Electrocute
Domination: Scorch
- Cooldown: 10s → 8s
- Damage: 24~38 → 28~42
Domination: Triumph
- Deal 5% bonus damage to targets lower than 35% health → Deal 5% bonus damage to champions lower than 35% health
Resolve: Adaptative Carapace
- Resistance Bonus: 12 Armor // 12 Magic resistance → 16 Armor // 16 Magic resistance
Resolve: Bone Plating
- Effect: Blocks damage from 3 attacks after the initial hit → Blocks damage from the triggering attack and 2 more attacks
Get the latest from Sportslumo.com by following them on Instagram, Twitter, and YouTube.