How to set world spawns in Minecraft

By Naman Alok | May 18, 2022 | 2 Min Read follow icon Follow Us

Minecraft world spawn points are usually set when the world is first created, but that doesn’t mean it has to stay that way.With the appropriate commands, Minecraft players can set their individual spawn points (outside the bed) and global spawn points for all players in the world.Spawns of global worlds in particular are very useful for multiplayer servers and LAN worlds as they ensure that all players start at a set spawn point. This can help server administrators control the confusion that multiplayer servers can provide, at least when players first enter the world. How to set world spawns in Minecraft

Minecraft: What command sets world spawns?

Minecraft players who need to set up their worlds in the game’s vanilla build must first make sure they can enter cheats and commands. You can activate it by creating a world in a single player world, or you can activate it by opening a single player world in your LAN. On a multiplayer server, administrators and players with operator (OP) privileges should be able to enter commands by default. If a particular player requires these privileges, they may need to interact with an administrator or the OP to gain command input capabilities. However, this may be difficult or impossible on large servers.

Setting a world spawn

Once your Minecraft player is ready to enter commands, you can enter them by pressing Enter or opening the chat menu. Type / setworld spawn, but don’t press Enter yet. After entering the first command, if you want to place the world spawn where the player isn’t currently, Minecraft needs to provide an option to insert specific coordinates.

In Minecraft: Java Edition, the complete command syntax is “/ setworldspawn “, which allows the player to enter the desired XYZ coordinates in the placeholder and the spawning player. There is an angle. Customs. Typical angles are 180 (north), 90 (east), 0 (south), and 90 (west).

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For the Bedrock version, the command format is “/ setworldspawn [spawnpoint: x, y, z]”. This works in the same way as the Java version, but the player must use parentheses and the “spawnpoint” tag to identify the XYZ coordinates to use. If the player wants to set the world spawn to the current location, he can enter / set world spawn instead. This will use the current coordinates and create a world spawn for all players who will later enter the game world. Used to set the spawn.

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