Best Decks for Winning Clash Royale's Capture the Queen Challenge: A Comprehensive Guide

The Capture the Queen Challenge requires a deck that captures the queen early and outplays the opponent.

Credit: Clash Royale
By Naman Alok | Apr 28, 2023 | 3 Min Read follow icon Follow Us

Clash Royale’s latest update, Season 46 Boot Camp, has introduced exciting challenges for the players. Despite the ongoing debate on the new pass royale, the introduction of fresh challenges has surely piqued the players’ interest. One such challenge is the Capture the Queen event, where Archer Queen makes an appearance. However, the challenge comes with a twist – only one player can have the Archer Queen, which gives them the advantage of having her fight for them. The Archer Queen’s ability to become invisible and enhance her attack speed for a brief period makes it essential to capture her. This article discusses some of the best decks that players can use to ace the Capture the Queen Challenge in Clash Royale.

The Capture the Queen Challenge requires a deck that captures the queen early and outplays the opponent. Therefore, it is necessary to design a deck that suits the players’ style and enhances the Archer Queen’s potential. Here are the top three deck picks, in no particular order.

Deck 1: Skeletons, Fire Spirit, Cannon, Baby Dragon, Royal Hogs, The Log, Musketeer, Golden Knight 

Average Elixir Cost: 3.0

Deck 1 is a variation of the best decks for capturing the Archer Queen. It is highly effective in capturing the queen and utilizing her best abilities. The deck utilizes the Royal Hogs and Bats combo to capture the queen, providing enough counters for both air and ground. Having a champion in the deck, such as the Golden Knight, enables players to use two abilities simultaneously. The low-cost counters, Skeletons and Fire Spirit, along with the Cannon’s defensive building and the Musketeer for cover, make this deck a great choice.

Deck 2: Bats, Zap, Arrows, Wall Breakers, Mega Knight, Bandit, Prince, Wall Breaker, Mighty Miner 

Average Elixir Cost: 3.5

Deck 2 is one of the best decks to use when utilized correctly. The attack potential of this deck is off the charts. The Mega Knight can single-handedly take out the Archer Queen and rescue her, making it an excellent first card to drop on the bridge. The Prince and Bandit are good counters to the Archer Queen on the ground, while the Zap and Arrows spell combo works wonders in countering troops played against ground ones. Including the Mighty Miner to drop the bomb, players can take advantage of having two Champion cards.

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Deck 3: Skeletons, Fire Spirit, X-Bow, Fireball, The Log, Knight, Wizard, Skeletons 

Average Elixir Cost: 3.1

Deck 3 is highly frustrating to play against, as the quick cycle of counters to many troops works in its favor. Two defensive buildings, X-Bow and Cannon, help retrieve the Archer Queen from a distance without any distractions while adding value to strengthen defensive play. The spells Fireball and Log assist in clearing the arena for the Archer Queen to inflict damage. Play the Wizard to counter the heavy air units, and Knight to gain more elixir value advantage.

To conclude, the Capture the Queen Challenge isn’t very creative from the creators’ perspective, as it is just the usual capture-the-card system. The Archer Queen’s addition to the game does give players an unfair advantage over their opponents, making it crucial to capture her. Players can select the deck that suits them best from the top three picks to emerge victoriously.

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