Apex Legends Mobile Season 3: Battle Pass tiers, Ranked rewards, Weapon Changes, Battle Pass Cost and More

By Aaryanshi Mohan | Oct 14, 2022 | 2 Min Read follow icon Follow Us

EA announced the Season 3 update for Apex Legends Mobile earlier today, which adds new legend Ash to the game. Along with incredible gaming features and goodies, the update also added a brand-new Battle Pass and new seasonal ranked awards. Apex Legends Mobile Season 3: Battle Pass tiers, Ranked rewards, Weapon Changes, Battle Pass Cost and More.

Apex Legends Mobile Season 3 Battle Pass

Amazing cosmetics will be available with the Champions Battle Pass! Unlock this combat pass to demonstrate to your adversaries your inner and outer warrior spirit!


Apex Legends Mobile Season 3 Ranked rewards, Weapon Changes, Battle Pass Cost and More

Perks in Ranked:

The diversity that Legends bring to the Apex Games is a core ethos of what Apex Legends Mobile is built on. To enhance that experience and create a deeper, more distinct competitive environment; we are excited to announce that we will be enabling perks in Ranked for Season 3 and beyond.

Rest assured that we will be carefully watching for any balancing needs, what metas are forming and their impact on the game, and – as always – we will be listening intently to player feedback over the course of the season and future seasons.

Ranked Entry Costs:


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Ranked Rewards:

Now, Ranked rewards can be accessed directly from the Rank page. At the conclusion of the Ranked Season, elite awards for Predator, Masters, and Diamond players—specifically, the Dive Trail, Profile Frame, and Badge—will now be awarded based on Ranking.


  • Airdrop Weapon Pool changes:
    • Added: Prowler, L-STAR
    • Removed: EVA-8, Devotion LMG.
  • Fully Kitted Weapons:
    • Added: Rampage, R-301, VOLT SMG, Sentinel, RE-45
    • Removed: Havoc, Prowler, Charge Rifle, Mastiff

Weapon Balancing:

  • Devotion LMG basic damage reduced from 17 to 16. Mag size adjusted to 40/44/48/52.
  • EVA-8 single pellet damage reduced from 7 to 6.
  • L-STAR LMG basic damage increased from 18 to 19. Overheat ammo adjusted to 34, reserve ammo capacity adjusted to 320.
  • Prowler SMG reserve ammo adjusted to 300.
  • RE-45 can now equip the Hammerpoint Rounds Hop up. Damage to non shielded targets increased from 12 to 16.
  • Selectfire hop up removed from Battle Royal ground loot pool. Selectfire has been moved to Airdrop prowler SMG.
  • Equipping a level 4 shield will cause the Sentinel to only need one shield battery to recharge.

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