Valorant Neon Guide: Ability timings and how to use them effectively

Valorant Agent Neon officially teased after leak by Prime Gaming, (Credits: Twitter)

With the release of Episode 4 Act 1, Valorant’s global audience will be able to meet the new Filipino Agent, Neon, for the first time. Neon is a Duelist who joins the Valorant Protocol as Agent 19 and belongs to the Duelist class. Valorant Neon Guide: Ability timings and how to use them effectively

Neon’s skills will provide players an edge in getting access to bomb sites, aiding quick rotations, and sneaking up on the opponent team.

While the entire Valorant community waits for Patch 4.0 to see the Agent released, let’s take a look at some of Neon’s ability toolkit’s specifics in Valorant.

Neon Valorant Guide: Ability timings, cost, damage, range and more

In Valorant, Neon has the following abilities:

  • Fast Lane (C) : Neon can fire 2 energy lines forward and set 2 walls on either side of her, creating a pathway in between.
  • Relay Bolt (Q) : Neon can throw an energy bolt that bounces off surfaces and hits the ground, concussing Agents on both points of contact.
  • High Gear (E) : Neon enters a state where she can channel her energy to increase her movement speed. ALT Fire enables Neon to slide.
  • Overdrive (X) : Neon can unleash maximum power and speed for a short duration, while being equipped with a lightning beam that she can fire from her fingertips


  • Fast Lane (C) : 300 Creds | 1 charge
  • Relay Bolt (Q) : 200 Creds | 2 charges
  • High Gear (E) : Free recharge. Slide costs 2 kills for recharge.
  • Overdrive (X) : 7 ultimate points


Neon can use each of her Valorant abilities for a fixed duration.

  • Fast Lane (C) : From the time of initiation, the ability lasts for 6 to 7 seconds.
  • Relay Bolt (Q) : Relay Bolts dissipate if they don’t hit any surface within 5 seconds of deployment.
  • High Gear (E) : Neon can use the ability for 15 seconds to drain the meter from 100 to 0. Once exhausted, Neon’s speed meter takes a full minute to replenish. Each kill will result in Neon’s speed gauge increasing by 25%. During High Gear, the slide ability can be used once. Neon will have to get 2 kills to recharge the ability.
  • Overdrive (X) : Neon’s Overdrive gauge lasts for 20 seconds. With each kill, the gauge increases by 25%. Her lightning beam will have 40 ammo, out of which players can use 20 ammo per second. After each round of ammo, players will have to wait 2 seconds for it to regenerate.


  • Fast Lane (C) : The ability does 30 damage per second to the enemy Agents, with teammates taking one-third of the damage. Fast Lane has no effect on Neon’s health.
  • Relay Bolt (Q) : Relay Bolts can stun Neon and her teammates as well, in addition to enemies. Stunned players take 3 seconds to recover.
  • High Gear (E) : This ability doesn’t deal any damage
  • Overdrive (X) : Neon’s lighning beam does damage of 22 HP per bullet, with 20 bullets each second at the closest range. The damage drops off with distance, with shots from beyond 50m dealing 10 HP per shot.


  • Fast Lane (C) : The ability is estimated to have a range between 30-50m in Valorant
  • Relay Bolt (Q) : Each bolt has a 5m radius. When fired on the ground, the bolts cannot affect players with a verticality advantage from standing on a double-stack box or similar surfaces. Relay Bolts can affect players through walls and can be used to stun Agents right underneath the player, similar to A-site Heaven on Ascent.
  • High Gear (E) : Neon can use the ability all across the map.
  • Overdrive (X) : Neon can use her ultimate across the map within a limited time frame.

Neon has the potential to damage opponents with the ability while moving at an unreal pace. Players can also use the lighting beam to ensure that their enemies are damaged while sliding. With the added potential to deal over 400 damage per second at short range, Overdrive is a menacing ability enemy Agents have to be careful about

Sportslumo Desk

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