In the Union Budget 2022 highlights, the government reaffirmed their commitment to the digital movement by announcing the formation of an AVGC task force for gaming and animation.
The Union Budget for 2022-23 was announced by India’s Finance Minister a few hours ago. The online gaming industry reacts to the finance minister’s decision. You’ll learn about upcoming gaming improvements in the coming month as the government attempts to promote the animation, visual effects, and gaming industries.
Union Budget 2022 Highlights: Animation, Visual Effects, Gaming And Comics (AVGC) Task Force Set Up
Instead of making people-friendly announcements in order to woo voters, the Finance Minister revealed a slew of new programmes, with sports being one of the most important industries moving forward. While the sports sector received no mention in FM Nirmala Sitharaman’s 1 hour and 30 minute address, it was given the largest ever budget, with Rs.3,062 crore, up Rs.300 crore from previous year.
Gaming was also included in the FM’s speech, with the government establishing an Animation, Visual Effects, Gaming, and Comics (AVGC) task force for the first time.
Stressing upon the potential that Animation, Visual Effects, Gaming and Comic (AVGC) offers to employ youth, Sitharaman said,
Let’s see how the industry stakeholders are reacting to this announcement by the Finance Minister.
Mr Vishwalok Nath, Director, World Esports Cup
We welcome the steps that the finance minister of India as part of Budget 2022-2023 including the creation of the Animation, Visual Effects, Gaming, and Comic (AVGC) task force. We hope that this task force can help promote the creation of a robust infrastructure for game development with gradual benefits to the esports community. We are also looking forward to the 5G spectrum auction this year. 5G can further promote the latest innovations and mass adoption of technologies like cloud gaming in the country.
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There is a huge scope of employment for the youth in the gaming industry, Esports/Video Games is a versatile industry and there is a huge scope for professional gamers as well as other jobs like casters, commentators, and other support staff appointed by the esports tournaments like producers, editors, analysts, product managers, game testers, referees, production crew members, event managers, social media managers, etc.
Mr Lokesh Suji, Director, Esports Federation of India & Vice President of the Asian Esports Federation (AESF)
It is encouraging to finally see the seriousness from our Government towards this sector which has been long neglected. This will definitely help in setting up the policies which would encourage and build our capacities and capabilities to export to the rest of the world; leading to more domestic video game development studios and more investments in the AVGC sector. Spectrum auctions for 5G is a welcome move for the gaming industry as well, 5G can disrupt the industry is by enhancing the live streaming of games and cloud gaming as well.
The task force should consist largely of people who have been part of the “Video Game” industry and are playing an active role in shaping up the Indian video game industry.
Mr Sagar Nair, Co-Founder & CEO, Qlan, The Gamer’s Social Network
It is this continued acceptance that will lead to the progress of the Indian gaming and esports industry. First was esports’ entry in the Asian Games as an official event followed by a government dedicated task force to work with the AVGC sector. I have no doubt that these initiatives as part of the national budget policy highlight the true potential of the Indian gaming & esports segment not only in India but also on the global circuit.