New Town Hall 15, Spell tower and Monolith Information and More in Clash of Clans

By Naman Alok | Oct 6, 2022 | 2 Min Read follow icon Follow Us

New updates are coming in Clash of Clans every few times like game balance update, season update. But the update of Town Hall comes very late. Town Hall 14 was updated 2 years ago, but finally on October 5, Supercell introduced Town Hall 15. All partners have already received this update. So let’s know what features have come in this town hall and what is its look.

New Town Hall 15 update Look and features in Clash of Clans

Along with the Town Hall 15, the update will also include a number of defenses that will be level up. Some of the troops will also have level upgrades after the Town Hall update arrives. In this update, Supercell has added some new defenses that are spell tower and monolith.

• TOWN HALL 15

Like Town Hall 14, Town Hall 15 also has Giga Inferno. Town Hall 15 will also be upgraded to 5 Star. Difference has come in the damage of Town Hall, let’s see.

• Damage per Second: 320

• Damage When Destroyed: 1100

• Max Damage per Second: 180

• Speed Increase: 50%

• Attack Rate decrease: 50%

• Area of effects: 4.5 tiles

Also read Town Hall 12 Mass Hogs rider attack strategy in Clash of Clans

• SPELL TOWER

In the update of Town Hall 15, the spell tower has been introduced, which is a defense system. This tower works in 3 modes as Rage Spell, Poison Spell and Invisible Spell. 2 spell towers will be given in Town 15.these spell towers have to be installed near the defenses. 

• In Rage mode, this tower rages its nearby defenses and increases their power.

• Poison Spell Mode This drops the poison spell on the attacking troops.

• Finally, in Invisible Spell Mode, it drops the Invisible Spell on the Troops to distract the Troops.

• MONOLITH

Monolith is a type of defense system.  Whose damage is even more than Giga Inferno of the Town Hall 15. Monolith does not give splash damage so that more Troops can easily destroy it.

• Base damage per Second: 320

• Extra Damage: 15% of target MX health 

• Hitpoint: 5050

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